Game Developer · Web Designer · UI/UX
Unity · HTML/CSS · Figma · Blender
2D top-down puzzle game. Built player movement, item pickup, door unlocking, health system, and enemy AI.
View project →3D multiplayer game. Developed main menu, lobby system, game flow, winner scene, and all UI interactions.
View project →Official game website showcasing gameplay, story, characters, and features with smooth page transitions.
View project →3D models and rendered scenes built in Blender — covering modeling, materials, lighting, and animation.
View project →UI layouts, wireframes, icon sets, and prototypes. Focused on clean hierarchy and user-friendly flows.
View project →
I'm a BSEMC student with a focus on game development, web design, and multimedia.
I enjoy building interactive games using Unity as well as designing
user interfaces with Figma and web technologies.
I have experience working on academic group projects where I contributed as a
programmer and UI developer, focusing on gameplay systems and user interaction.
I am eager to learn, adaptable, and open to feedback, and I am continuously
improving my skills as a developer.
Feel free to contact me for opportunities, collaborations, or inquiries.